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All Flesh Must Be Eaten
Official Site:
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| http://www.allflesh.com/flesh.html |
Description:
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As they approach your home, the evening wind carries their stench through the air. Your dog barks wildly, frenzied by the smell. You awaken from a restless sleep, look out your window and see staggering corpses on the move.
You are halfway down the stairs when you hear footsteps on the porch. You run into the living room and pry open your gun cabinet. As you fumble, the front door collapses from the weight of a pair of rotting corpses.
They shamble into the hall, arms outstretched, reaching for you. You unload your shotgun into them. They fall back.
To your horror, they rise . . .
Welcome to the World of Survival Horror!
All Flesh Must Be Eaten is a complete roleplaying game. In it, you will find:
*Eleven different Deadworld settings allowing customization of the storyline
* A comprehensive zombie creation system to surprise and alarm players
* A list of equipment crucial to surviving a world of shambling horrors
* Detailed character creation rule for Norms, Survivors and the Inspired
* A full exposition of the Unisystem rule mechanics, suitable for any game in any time period
* Open Game License conversion text for porting AFMBE to your favorite modern campaign |
Download for the revised edition along with errata and Zombie Master (DM/GM/Whatever) Screen:
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| http://rapidshare.com/files/239685549/All_Flesh_Must_Be_Eaten_RPG.rar |
One of the Living
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Where were you?
When the hungry dead crawled from their grave-wombs, when the cities toppled and society collapsed, when the macabre roamed the streets hungry for flesh and blood-where were you?
And what did you do next?
Did you lie down to die faced with a tide of teeth and corruption? Or did you rage uselessly at fate? Or did you take the fights back to the mouth of hell itself? Rather than counting success by how many putrid corpses you take down, do you now view each new sunrise as a silent victory against the darkness?
If you're a survivor, this book is for you.
One of the Living is a supplement for the All Flesh Must Be Eaten RPG. In it, you will find:
*New skills, qualities and drawbacks for those who survive, including some fresh metaphysics ideas and archetypes.
*Rules for scrounging and jerry-rigging in a post-apocalyptic world.
*A slew of new implements of survival.
*Suggestions for characters on how to use all the great new gear and abilities detailed.
*Guidelines for Zombie Masters for long-term Deadworld campaigning, including the psychological and technological effects of society's collapse . . . oh, and a bunch of cool new zombie Aspects.
*Details on a tiny community of survivors holed up in an isolated area.
*Eight new Deadworlds set many years after The Rise.
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Link:
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| http://rapidshare.com/files/240490831/AFMBE_-_One_of_the_Living.pdf |
Enter the Zombie
Site Description:
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The first sourcebook to All Flesh Must Be Eaten opens whole new vistas for a walking dead campaign. This tome brings together the thrills of Hong Kong action films and the excitement of flesh-craving horror. The match of these two genres may not have seem obvious at first, but the pleasures that arise from it are undeniable. After all, zombies and Hong Kong style action make a perfect fit. What better match is there for a relentless series of lightning kicks and a hurricane of bullets than a target that can�t die? The pulse-pounding danger just never stops. Besides, what martial arts master worth his salt doesn�t ache for the ability to use his own intestines as a deadly whip? For the undead, no problem! |
Link:
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| http://rapidshare.com/files/239688274/AFMBE_-_Enter_The_Zombie.pdf |
New Rules
A few new rules I found. Named: New Drawbacks/Gear/Miracles/Qualities/Equipment (not an extra copy of New Gear)/Monsters and New Rules, which contains rules for Psychics. Files are all in PDF format.
Link:
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| http://rapidshare.com/files/239690711/New_Rules.rar |
Pulp Zombies
Site Description:
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What is Pulp?
Stories of exploration: adventurers penetrating the darkest, unexplored regions of the Earth.
Stories of heroism: the bold and brave foiling the nefarious plots of dastardly villains.
Stories of mystery: gritty, streetwise gumshoes wearing out their shoe leather in search of clues. Stories of weird menace: unfortunate nephews heir to Secrets Man Was Not Meant To Know. These only scratch the surface of the pulp genre.
Now add zombies!
Two-fisted high adventure just got down, dirty and disgusting . . .
Pulp Zombies is a supplement for the All Flesh Must Be Eaten roleplaying game. In it, you will find:
*Extensive background on the the "Pulp Era", including new character creation information.
*New rules for adding gadgets and mentalism powers to your AFMBE campaign.
*Detailed Deadworlds combining adventure and archeology in the greatest action hero tradition, pitting the characters against a demented, super-powered criminal mastermind, and tossing the Cast into the midst of a Martian invasion intent on capturing . . . well, you can probably guess.
*A series of shorter pulp zombie settings involving strange orbital objects, tainted rice, a rare artifact and a re-animator.
*New archetypes galore! |
Link:
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| http://rapidshare.com/files/239692890/AFMBE_-_Pulp_Zombies.pdf |
Atlas of the Walking Dead
Description:
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From all corners of the world, they come. Leaving their graves for food, vengeance, or by the command of mysterious powers, the dead walk among the living. As they always have. Some you may know by their appearance, but others could be the person next to you. A few might be members of your family. Or even your pets.
Some will go down before your shotgun just like the brain-eaters back home. But others are harder to kill. Some can only find rest when they have completed their purpose, and some cannot die at all. Ever.
Across the world and down through the centuries, people have wondered:
How do you kill something that's already dead?
The Atlas of the Walking Dead is a supplement for the All Flesh Must Be Eaten RPG. In it, you will find:
*Descriptions of more than 60 worldwide walking dead from Aptrgangr to Zmeu, divided into 18 easy-to-use sections.
* Bonus aspects for each creature type, allowing almost endless customization.
* Nearly 50 new zombie aspects.
* More than 60 story ideas tied to these new creatures.
* An appendix covering undead animals from around the world.
* An exhaustive list of books and movies. |
Link:
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| http://rapidshare.com/files/239695054/AFMBE_-_Atlas_Of_The_Walking_Dead.pdf |
Zombie Smackdown
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The rotten do-gooder face was still standing!
Despite all of the damage Marauder had done, all the rules he had broken, and all the underhanded tricks he had pulled, Crusher just stood there with that sickly lopsided grin on his face.
Marauder picked up a steel chair, spun and confronted Crusher as his seemingly unstoppable foe slowly stalked toward him. Marauder took a step forward and with all of his might waffled Crusher square in the head with the chair. Crusher stumbled backwards and fell to one knee with a look of stunned amazement on his face.
No one could see it under his mask, but Marauder began to smile.
Step into the squared circle for the ultimate showdown!
Zombie Smackdown is a supplement for the All Flesh Must Be Eaten RPG. In it, you will find:
*Expanded rules for high-flying, bone-crunching wrestling action, including how to use Heat to pull off dramatic turn of events
*Zombie Cast Member creation for wrestling mayhem
*New Character Types and zombie aspects to drop kick any face or heel
*Backgrounds on four different styles of wrestling and the weapons you can but aren't supposed to use in the ring
*Details on combining different wrestling styles
*Deadworlds featuring different wrestling styles and special Archetypes for each
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Link:
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| http://rapidshare.com/files/240494181/AFMBE_-_Zombie_Smackdown.pdf |
More supplements will be added till they run out.
Link checked on Sat Aug 01, 2009 10:35 am [WBB_Linkchecker_Bot] |
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